Update the net code (UNetDriver::TickDispatch)
Clean up the collision hash table (FPrimitiveHashBase::Tick)
Update Time
Tick Actors
Update dirty components
Process Level Streaming Volumes (UWorld::ProcessLevelStreamingVolumes)
Update Camera
Tick the Network Server (UWorld::TickNetServer)
Update Object Propagator (FObjectPropagator::Tick)
Deferred Console Commands
Garbage Collection